
Hello again! Here is a bit more about me beyond the work. I studied at Mason Gross and Rutgers, graduating with a BFA in Design and a BS in Information Technology, which is where the visual and technical sides of how I work started overlapping.
The aspect of design that fascinates me most is making something feel effortless to use, when in reality every part of that simplicity took a great deal of thought.
I'm a product designer at Fusion Health, where I started as a product manager. That shapes how I work, from the first client ticket to the release.
I start by understanding the ask before solutioning, and I meet with the client when a ticket isn't clear enough to test internally. Then I scope against patient safety, timelines, the SOW, and team bandwidth, so the constraints are set before discovery begins.
I design the ideal state first, then work backwards into phases and the simplest MVP that still covers what the client needs. AI does a lot of the early lifting: I use a Claude project connected to our Figma files, Storybook, tokens, and documentation to prototype several solutions on-system and test them against the current implementation.
I run usability and internal A/B testing with clinical experts and PMs, while engineers weigh in on technical limits and timelines. Once the clinical intent is confirmed, I demo to the client, lock the approach and phasing, and hand off final mockups with acceptance criteria. I stay in through QA, testing alongside engineering and writing the release notes and client walkthrough.
Outside of design, I channel my creativity into painting and print work. There's something deeply satisfying about working with physical media — the texture of paper, the flow of paint, the tactile nature of making something with your hands. It keeps my creative instincts sharp and feeds back into my digital work in unexpected ways.



